# 31 backgame - starting positions, imported from the XG reference files.
# One position per line: cube_value cube_owner board(26 ints).
# cube_owner is "centered" | "player" | "opponent", relative to player 1
# (the positive checkers). Cube values above 2 are clamped to 2.
#
# 31 Earlier bad timing.xgp
2 player 0 -1 0 2 -1 0 2 0 3 0 0 0 -2 3 0 0 0 -3 -2 -2 -2 -2 2 0 3 0
#
# 31 Earlier Good timing.xgp
2 player 0 0 0 -1 0 2 3 0 3 0 0 0 -2 2 0 0 0 -2 -2 -3 -3 -2 3 0 2 0
#
# 31 Good timing.xgp
2 player 0 0 0 0 0 2 2 2 0 0 0 1 -2 4 0 0 0 -2 -2 -3 -3 -3 2 0 2 0
#
# 31 Late Bad timing.xgp
2 player 0 0 1 2 2 2 2 2 0 0 0 0 -2 0 0 0 0 -2 -2 -3 -3 -3 2 0 2 0
